terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IDrawable.cs
Go to the documentation of this file.
1
using
System
;
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3
namespace
Microsoft.Xna.Framework
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{
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// Token: 0x0200033C RID: 828
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public
interface
IDrawable
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{
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// Token: 0x1700021A RID: 538
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// (get) Token: 0x060014E7 RID: 5351
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int
DrawOrder
{
get
; }
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// Token: 0x1700021B RID: 539
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// (get) Token: 0x060014E8 RID: 5352
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bool
Visible
{
get
; }
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// Token: 0x1400000E RID: 14
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// (add) Token: 0x060014E9 RID: 5353
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// (remove) Token: 0x060014EA RID: 5354
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event
EventHandler<EventArgs>
DrawOrderChanged
;
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// Token: 0x1400000F RID: 15
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// (add) Token: 0x060014EB RID: 5355
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// (remove) Token: 0x060014EC RID: 5356
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event
EventHandler<EventArgs>
VisibleChanged
;
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// Token: 0x060014ED RID: 5357
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void
Draw
(
GameTime
gameTime
);
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.GameTime
Definition
GameTime.cs:7
System.EventHandler
Definition
EventHandler.2.cs:7
Microsoft.Xna.Framework.IDrawable.Visible
bool Visible
Definition
IDrawable.cs:14
Microsoft.Xna.Framework.IDrawable.DrawOrder
int DrawOrder
Definition
IDrawable.cs:10
Microsoft.Xna.Framework.IDrawable.VisibleChanged
EventHandler< EventArgs > VisibleChanged
Definition
IDrawable.cs:24
Microsoft.Xna.Framework.IDrawable.DrawOrderChanged
EventHandler< EventArgs > DrawOrderChanged
Definition
IDrawable.cs:19
Microsoft.Xna.Framework.IDrawable.Draw
void Draw(GameTime gameTime)
Microsoft.Xna.Framework.IDrawable
Definition
IDrawable.cs:7
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
IDrawable.cs
Generated by
1.10.0