420 public const short Tim = 45;
915 public const short Bee = 210;
1185 public const short Mouse = 300;
class f__AnonymousType0<< Count > j__TPar
static IdDictionary Create(Type idClass, Type idType)
static int[] ShimmerTransformToNPC
static bool[] NeedsExpertScaling
static bool[] CountsAsCritter
static Dictionary< int, NPCID.Sets.NPCBestiaryDrawModifiers > GetLeinforsEntries()
static bool[] ReflectStarShotsInForTheWorthy
static bool[] IsDragonfly
static Dictionary< int, NPCDebuffImmunityData > DebuffImmunitySets
static int[] ExtraTextureCount
static bool[] CantTakeLunchMoney
static Dictionary< int, int > SpecialSpawningRules
static bool[] TakesDamageFromHostilesWithoutBeingFriendly
static float[] StatueSpawnedDropRarity
static int[] AttackFrameCount
static bool[] TeleportationImmune
static bool[] BelongsToInvasionOldOnesArmy
static bool[] TownCritter
static bool[] UsesMultiplayerProximitySyncing
static bool[] CanHitPastShimmer
static int[][] TownNPCsFramingGroups
static int[] ShimmerTransformToItem
static List< int > GoldCrittersCollection
static bool[] CanConvertIntoCopperSlimeTownNPC
static bool[] ZappingJellyfish
static bool[] NoMultiplayerSmoothingByType
static bool[] UsesNewTargetting
static Color[] MagicAuraColor
static bool[] MustAlwaysDraw
static bool[] ShimmerImmunity
static SetFactory Factory
static List< int > NormalGoldCritterBestiaryPriority
static Dictionary< int, NPCID.Sets.NPCBestiaryDrawModifiers > NPCBestiaryDrawOffset
static bool[] NoMultiplayerSmoothingByAI
static Dictionary< int, NPCID.Sets.NPCBestiaryDrawModifiers > GetRedigitEntries()
static Dictionary< int, int > RespawnEnemyID
static bool[] IsTownSlime
static List< int > TownNPCBestiaryPriority
static bool[] NoEarlymodeLootWhenSpawnedFromStatue
static List< int > BossBestiaryPriority
static int[] TrailCacheLength
static int[] BossHeadTextures
static int[] TrailingMode
static int[] ExtraFramesCount
static bool[] PositiveNPCTypesExcludedFromDeathTally
static Dictionary< int, NPCID.Sets.NPCBestiaryDrawModifiers > NPCBestiaryDrawOffsetCreation()
static int[] AttackAverageChance
static bool[] SavesAndLoads
static bool[] MPAllowedEnemies
static bool[] DangerThatPreventsOtherDangers
static bool[] FighterUsesDD2PortalAppearEffect
static bool[] ProjectileNPC
static bool[] ShimmerTownTransform
static bool[] HurtingBees
static int[] DangerDetectRange
static bool[] ShouldBeCountedAsBoss
static bool[] DontDoHardmodeScaling
static bool[] HasNoPartyText
static Dictionary< int, NPCID.Sets.NPCBestiaryDrawModifiers > GetGroxEntries()
static bool[] ExpandedCullDraw
static int[] NPCFramingGroup
const short DetonatingBubble
const short BloodCrawlerWall
const short IlluminantBat
const short StardustJellyfishBig
const short ArmedZombieSlimed
const short SkeletonAlien
const short ArmoredViking
const short DuneSplicerBody
const short ServantofCthulhu
const short BoneSerpentTail
const short PirateDeadeye
const short StardustSpiderBig
const short ArmedZombieTwiggy
const short StardustJellyfishSmall
const short PirateCorsair
const short LittleHornetSpikey
const short VortexSoldier
const short PigronCrimson
const short DesertGhoulCrimson
const short DesertLamiaDark
const short DesertScorpionWall
const short SmallPincushionZombie
const short DD2KoboldWalkerT3
const short BoundMechanic
const short GolemFistRight
const short VileSpitEaterOfWorlds
const short SlimeRibbonYellow
const short PlanterasHook
const short DD2GoblinBomberT2
const short MartianSaucerCore
const short BartenderUnconscious
const short QueenSlimeMinionPurple
const short DD2LightningBugT3
const short YellowDragonfly
static int FromNetId(int id)
const short GiantWormHead
const short GolemFistLeft
const short CrimsonGoldfish
const short EaterofWorldsBody
const short PumpkingBlade
const short ZombieMushroom
const short PirateCaptain
const short SpikedIceSlime
const short CochinealBeetle
const short BrainofCthulhu
const short SmallSwampZombie
const short BigRainZombie
const short ScorpionBlack
const short BigSwampZombie
const short ZombieSweater
const short AngryBonesBig
const short ArmoredSkeleton
const short StardustWormTail
const short CorruptPenguin
const short GoldButterfly
const short BoneThrowingSkeleton2
const short WalkingAntlion
const short WebbedStylist
const short SkeletonSniper
const short GiantMossHornet
const short ChatteringTeethBomb
const short RustyArmoredBonesAxe
const short NebulaSoldier
const short DD2KoboldWalkerT2
const short DungeonSpirit
const short BoneThrowingSkeleton4
const short CultistDragonHead
const short LarvaeAntlion
const short LittleHornetStingy
const short SmallRainZombie
const short HeavySkeleton
const short DuneSplicerHead
const short StardustWormHead
const short ZombieRaincoat
const short SolarCrawltipedeBody
const short SkeletonTopHat
const short BlueArmoredBonesNoPants
const short GemSquirrelSapphire
const short SmallHeadacheSkeleton
const short SlimeRibbonWhite
const short DungeonGuardian
const short BigFemaleZombie
const short BurningSphere
const short AngryBonesBigHelmet
const short StardustCellBig
const short GemSquirrelRuby
const short CultistArcherWhite
const short BigMimicJungle
const short TombCrawlerBody
const short SkeletonAstonaut
const short ArmedTorchZombie
const short SandElemental
const short GemBunnyAmber
const short MartianOfficer
const short LittleHornetLeafy
const short ZombieElfBeard
const short ExplosiveBunny
const short BigSlimedZombie
const short TinyMossHornet
const short CorruptGoldfish
const short SkeletonMerchant
const short SolarDrakomireRider
const short BigTwiggyZombie
const short GolemHeadFree
const short DD2KoboldFlyerT3
const short DD2LanePortal
const short GiantWalkingAntlion
const short GoldGrasshopper
const short StardustSoldier
const short BigMisassembledSkeleton
const short LittleHornetFatty
const short FairyCritterGreen
const short DemonTaxCollector
const short LittleCrimera
const short SpikedJungleSlime
const short SmallSkeleton
const short CultistDragonBody2
const short TownSlimeGreen
const short BigHornetHoney
const short CrimsonPenguin
const short LunarTowerVortex
const short GiantCursedSkull
const short NebulaHeadcrab
const short CultistDragonBody1
const short EmpressButterfly
const short PinkJellyfish
const short SolarSpearman
const short ZombieSuperman
const short CultistDragonTail
const short GiantWormBody
const short RaggedCasterOpenCoat
const short TownSlimePurple
const short BloodNautilus
const short DD2JavelinstT3
const short AngryBonesBigMuscle
const short PirateDeckhand
const short MartianSaucerCannon
const short LittleStinger
const short BigMimicCrimson
const short GiantTortoise
const short DD2SkeletonT1
const short SolarCrawltipedeTail
const short BigMimicHallow
const short ArmedZombieCenx
const short GiantFungiBulb
const short BlueArmoredBonesMace
const short TownSlimeBlue
const short FairyCritterPink
const short BigHornetFatty
const short BigBaldZombie
const short EaterofWorldsHead
const short EnchantedNightcrawler
const short HellArmoredBonesSpikeShield
const short BigHeadacheSkeleton
const short DD2JavelinstT1
const short BigMossHornet
const short StardustWormBody
const short DD2EterniaCrystal
const short NutcrackerSpinning
const short EyeballFlyingFish
const short TombCrawlerTail
const short SolarDrakomire
const short CultistDragonBody3
const short SandsharkCrimson
const short TacticalSkeleton
const short GoldWaterStrider
const short MartianSaucer
static readonly IdDictionary Search
const short BlueArmoredBonesSword
static readonly Dictionary< string, int > LegacyNameToIdMap
const short SnowmanGangsta
const short CultistTablet
const short SporeSkeleton
const short OrangeDragonfly
const short BigHornetLeafy
const short BlueDragonfly
const short SmallFemaleZombie
const short BoneThrowingSkeleton
const short GingerbreadMan
const short HellButterfly
const short PirateCrossbower
const short CultistDragonBody4
const short SmallBaldZombie
const short ArmedZombieEskimo
const short LunarTowerNebula
const short MisassembledSkeleton
const short BoundTownSlimeOld
const short GemBunnyDiamond
const short GemBunnyEmerald
const short GreenJellyfish
const short TruffleWormDigger
const short TownSlimeRainbow
const short CultistBossClone
const short CultistDevote
const short IlluminantSlime
const short DD2GoblinBomberT1
const short WallCreeperWall
const short YellowCockatiel
const short AnomuraFungus
const short UmbrellaSlime
const short Demolitionist
const short HellArmoredBonesMace
const short GoblinSorcerer
const short MartianTurret
const short DD2DarkMageT3
const short GrayCockatiel
const short BoundTownSlimePurple
const short GemBunnySapphire
const short GoldDragonfly
const short GoblinWarrior
const short GemBunnyTopaz
const short NegativeIDCount
const short EaterofWorldsTail
const short BrainScrambler
const short TheDestroyerTail
const short RustyArmoredBonesSwordNoArmor
const short BoneThrowingSkeleton3
const short QueenSlimeBoss
const short TownSlimeYellow
const short QueenSlimeMinionPink
const short SolarSolenian
const short PantlessSkeleton
const short DesertGhoulHallow
const short BoneSerpentHead
const short DesertGhoulCorruption
const short GiantWormTail
const short BoneSerpentBody
const short HeadacheSkeleton
const short SmallTwiggyZombie
const short GemSquirrelTopaz
const short GemSquirrelDiamond
const short MoonLordFreeEye
const short SkeletronHand
const short SandsharkCorrupt
const short QueenSlimeMinionBlue
static readonly int[] NetIdMap
const short SkeletronPrime
const short ZombieMushroomHat
const short VortexHornetQueen
const short LittleHornetHoney
const short StardustSpiderSmall
const short GoldfishWalker
const short DesertScorpionWalk
const short SandsharkHallow
const short FlyingAntlion
const short SlimeRibbonRed
const short DD2JavelinstT2
const short PigronCorruption
const short GemBunnyAmethyst
const short ArmedZombiePincussion
const short TownSlimeCopper
const short JungleCreeperWall
const short TravellingMerchant
const short SkeletonCommando
const short DD2DarkMageT1
const short GemSquirrelEmerald
const short BigHornetSpikey
const short PlanterasTentacle
const short BoundTownSlimeYellow
const short PirateShipCannon
const short DD2AttackerTest
const short MoonLordLeechBlob
static int FromLegacyName(string name)
const short MartianSaucerTurret
const short PossessedArmor
const short LittleMossHornet
const short HellArmoredBones
const short WallofFleshEye
const short BlackDragonfly
const short BlackRecluseWall
const short SlimeRibbonGreen
const short LunarTowerSolar
const short HellArmoredBonesSword
const short DemonEyeSpaceship
const short JungleCreeper
const short SmallPantlessSkeleton
const short GreekSkeleton
const short DD2WitherBeastT3
const short DD2SkeletonT3
const short AncientCultistSquidhead
const short GiantFlyingFox
const short GoldGoldfishWalker
const short GemSquirrelAmethyst
const short FairyCritterBlue
const short DiabolistWhite
const short ZombieElfGirl
const short PincushionZombie
const short HeadlessHorseman
const short MartianWalker
const short BigPincushionZombie
const short TheDestroyerBody
const short LihzahrdCrawler
const short DD2GoblinBomberT3
const short DD2WitherBeastT2
const short CreatureFromTheDeep
const short TombCrawlerHead
const short SleepingAngler
const short DD2KoboldFlyerT2
const short ShadowFlameApparition
const short SmallMisassembledSkeleton
const short SmallSlimedZombie
const short SkeletronHead
const short BlueJellyfish
const short GemSquirrelAmber
const short MartianEngineer
const short ArmedZombieSwamp
const short DesertLamiaLight
const short BlueArmoredBones
const short DuneSplicerTail
const short LittleCrimslime
const short BigHornetStingy
const short SolarCrawltipedeHead
const short ChaosElemental
const short BigMimicCorruption
const short NecromancerArmored
const short StardustCellSmall
const short LunarTowerStardust
const short GoblinTinkerer
const short GoblinSummoner
const short RustyArmoredBonesSword
const short SkeletonArcher
const short GiantFlyingAntlion
const short CultistArcherBlue
const short VortexRifleman
const short GreenDragonfly
const short RustyArmoredBonesFlail
const short BigPantlessSkeleton
const short EnchantedSword
float? PortraitPositionYOverride
NPCBestiaryDrawModifiers(int seriouslyWhyCantStructsHaveParameterlessConstructors)
float? PortraitPositionXOverride