terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ShimmerUnstuckHelper.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x020007E9 RID: 2025
7 public struct ShimmerUnstuckHelper
8 {
9 // Token: 0x170007C0 RID: 1984
10 // (get) Token: 0x0600411C RID: 16668 RVA: 0x00244AF0 File Offset: 0x00242CF0
11 public bool ShouldUnstuck
12 {
13 get
14 {
15 return !this.IndefiniteProtectionActive || true;
16 }
17 }
18
19 // Token: 0x0600411D RID: 16669 RVA: 0x00244B08 File Offset: 0x00242D08
20 public void Update(Player player)
21 {
22 if (player.shimmering || player.shimmerWet)
23 {
26 return;
27 }
28 Vector2 bottom = player.Bottom;
29 }
30
31 // Token: 0x0600411E RID: 16670 RVA: 0x00244B48 File Offset: 0x00242D48
32 public void StartUnstuck()
33 {
36 }
37
38 // Token: 0x0600411F RID: 16671 RVA: 0x00244B64 File Offset: 0x00242D64
39 public void Clear()
40 {
41 }
42
43 // Token: 0x04007ED8 RID: 32472
44 public int TimeLeftUnstuck;
45
46 // Token: 0x04007ED9 RID: 32473
48 }
49}
class f__AnonymousType0<< Count > j__TPar
bool shimmerWet
Definition Entity.cs:487
Vector2 Bottom
Definition Entity.cs:318