terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateShadow() [2/2]

static void Microsoft.Xna.Framework.Matrix.CreateShadow ( Vector3 lightDirection,
Plane plane,
[Out] Matrix result )
inlinestatic

Definition at line 189 of file Matrix.cs.

190 {
191 float d = plane.D;
192 float x = plane.Normal.X;
193 float y = plane.Normal.Y;
194 float z = plane.Normal.Z;
195 float x2 = lightDirection.X;
196 float y2 = lightDirection.Y;
197 float z2 = lightDirection.Z;
198 if (!true)
199 {
200 }
201 float y3 = lightDirection.Y;
202 float z3 = lightDirection.Z;
203 result.M42 = y3;
204 result.M23 = y;
205 result.M43 = y3;
206 result.M44 = d;
207 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.