terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CreateShadow()
[2/2]
static
void
Microsoft.Xna.Framework.Matrix.CreateShadow
(
Vector3
lightDirection
,
Plane
plane
,
[Out]
Matrix
result
)
inline
static
Definition at line
189
of file
Matrix.cs
.
190
{
191
float
d =
plane
.D;
192
float
x =
plane
.Normal.X;
193
float
y =
plane
.Normal.Y;
194
float
z =
plane
.Normal.Z;
195
float
x2
=
lightDirection
.X;
196
float
y2
=
lightDirection
.Y;
197
float
z2
=
lightDirection
.Z;
198
if
(!
true
)
199
{
200
}
201
float
y3
=
lightDirection
.Y;
202
float
z3
=
lightDirection
.Z;
203
result.M42
=
y3
;
204
result.M23
= y;
205
result.M43
=
y3
;
206
result.M44
= d;
207
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
References
j__TPar
.
Microsoft
Xna
Framework
Matrix
Generated by
1.10.0