terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateWorld() [2/2]

static void Microsoft.Xna.Framework.Matrix.CreateWorld ( Vector3 position,
Vector3 forward,
Vector3 up,
[Out] Matrix result )
inlinestatic

Definition at line 165 of file Matrix.cs.

166 {
167 if (!true)
168 {
169 }
170 Vector3.Normalize(forward, forward);
171 forward.Normalize();
172 forward.Normalize();
173 result.M11 = (float)1;
174 result.M21 = (float)1;
175 float z = position.Z;
176 result.M43 = z;
177 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Microsoft.Xna.Framework.Vector3.Normalize(), and Microsoft.Xna.Framework.Vector3.Z.