terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIVerticalSeparator.cs
Go to the documentation of this file.
1using System;
5using Terraria.UI;
6
8{
9 // Token: 0x02000AD2 RID: 2770
11 {
12 // Token: 0x06005192 RID: 20882 RVA: 0x00280BC8 File Offset: 0x0027EDC8
14 {
15 int num = 1;
16 if (num == 0)
17 {
18 }
19 base..ctor();
20 if (num == 0)
21 {
22 }
23 this.Color = num;
24 if (num == 0)
25 {
26 }
27 }
28
29 // Token: 0x06005193 RID: 20883 RVA: 0x00280BFC File Offset: 0x0027EDFC
30 protected override void DrawSelf(SpriteBatch spriteBatch)
31 {
32 float x = this._dimensions.X;
33 Asset<Texture2D> texture = this._texture;
34 Color color = this.Color;
35 }
36
37 // Token: 0x06005194 RID: 20884 RVA: 0x00280C24 File Offset: 0x0027EE24
38 public override bool ContainsPoint(Vector2 point)
39 {
40 }
41
42 // Token: 0x04008A10 RID: 35344
44
45 // Token: 0x04008A11 RID: 35345
46 public Color Color;
47
48 // Token: 0x04008A12 RID: 35346
49 public int EdgeWidth;
50 }
51}
class f__AnonymousType0<< Count > j__TPar
override void DrawSelf(SpriteBatch spriteBatch)
CalculatedStyle _dimensions