terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIVerticalSeparator.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
using
ReLogic.Content
;
5
using
Terraria.UI
;
6
7
namespace
Terraria.GameContent.UI.Elements
8
{
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// Token: 0x02000AD2 RID: 2770
10
public
class
UIVerticalSeparator
:
UIElement
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{
12
// Token: 0x06005192 RID: 20882 RVA: 0x00280BC8 File Offset: 0x0027EDC8
13
public
UIVerticalSeparator
()
14
{
15
int
num = 1;
16
if
(num == 0)
17
{
18
}
19
base
..ctor();
20
if
(num == 0)
21
{
22
}
23
this.Color
= num;
24
if
(num == 0)
25
{
26
}
27
}
28
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// Token: 0x06005193 RID: 20883 RVA: 0x00280BFC File Offset: 0x0027EDFC
30
protected
override
void
DrawSelf
(
SpriteBatch
spriteBatch)
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{
32
float
x = this.
_dimensions
.
X
;
33
Asset<Texture2D>
texture = this.
_texture
;
34
Color
color = this.
Color
;
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}
36
37
// Token: 0x06005194 RID: 20884 RVA: 0x00280C24 File Offset: 0x0027EE24
38
public
override
bool
ContainsPoint
(
Vector2
point)
39
{
40
}
41
42
// Token: 0x04008A10 RID: 35344
43
private
Asset<Texture2D>
_texture
;
44
45
// Token: 0x04008A11 RID: 35345
46
public
Color
Color
;
47
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// Token: 0x04008A12 RID: 35346
49
public
int
EdgeWidth
;
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}
51
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:14
ReLogic.Content.Asset
Definition
Asset.cs:10
Terraria.GameContent.UI.Elements.UIVerticalSeparator.UIVerticalSeparator
UIVerticalSeparator()
Definition
UIVerticalSeparator.cs:13
Terraria.GameContent.UI.Elements.UIVerticalSeparator._texture
Asset< Texture2D > _texture
Definition
UIVerticalSeparator.cs:43
Terraria.GameContent.UI.Elements.UIVerticalSeparator.Color
Color Color
Definition
UIVerticalSeparator.cs:46
Terraria.GameContent.UI.Elements.UIVerticalSeparator.DrawSelf
override void DrawSelf(SpriteBatch spriteBatch)
Definition
UIVerticalSeparator.cs:30
Terraria.GameContent.UI.Elements.UIVerticalSeparator.ContainsPoint
override bool ContainsPoint(Vector2 point)
Definition
UIVerticalSeparator.cs:38
Terraria.GameContent.UI.Elements.UIVerticalSeparator.EdgeWidth
int EdgeWidth
Definition
UIVerticalSeparator.cs:49
Terraria.GameContent.UI.Elements.UIVerticalSeparator
Definition
UIVerticalSeparator.cs:11
Terraria.UI.UIElement._dimensions
CalculatedStyle _dimensions
Definition
UIElement.cs:1172
Terraria.UI.UIElement
Definition
UIElement.cs:15
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
ReLogic.Content
Definition
Asset.cs:7
System
Definition
__ComObject.cs:4
Terraria.GameContent.UI.Elements
Definition
EmoteButton.cs:9
Terraria.UI
Definition
Alignment.cs:5
Microsoft.Xna.Framework.Graphics.Color
Definition
Color.cs:12
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
Terraria.UI.CalculatedStyle.X
float X
Definition
CalculatedStyle.cs:62
source
Terraria
GameContent
UI
Elements
UIVerticalSeparator.cs
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