terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckScrollBar()

void Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage.CheckScrollBar ( )
inlineprivate

Definition at line 60 of file UIBestiaryEntryInfoPage.cs.

61 {
62 UIScrollbar scrollbar = this._scrollbar;
63 if (scrollbar != null)
64 {
66 if (!this._isScrollbarAttached)
67 {
68 UIScrollbar scrollbar2 = this._scrollbar;
69 base.Append(scrollbar2);
70 UIList list = this._list;
71 int num = 1;
73 return;
74 }
75 }
76 }
class f__AnonymousType0<< Count > j__TPar
void Append(UIElement element)
Definition UIElement.cs:412

References Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage._isScrollbarAttached, Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage._list, Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage._scrollbar, Terraria.UI.UIElement.Append(), Terraria.GameContent.UI.Elements.UIScrollbar.CanScroll, j__TPar, and System.list.

Referenced by Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage.UIBestiaryEntryInfoPage(), and Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage.Recalculate().