terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆
BeginInvoke()
IAsyncResult
Terraria.Audio.ActiveSound.LoopedPlayCondition.BeginInvoke
(
AsyncCallback
callback
,
object @
object
)
inline
Definition at line
249
of file
ActiveSound.cs
.
250
{
251
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
252
}
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
Terraria
Audio
ActiveSound
LoopedPlayCondition
Generated by
1.10.0