terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawLifeBar()

void Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet.DrawLifeBar ( SpriteBatch spriteBatch)
inlineprivate

Definition at line 72 of file FancyClassicPlayerResourcesDisplaySet.cs.

73 {
74 int screenWidth = Main.screenWidth;
75 bool drawText = this._drawText;
76 if (drawText)
77 {
78 if (!drawText)
79 {
80 }
81 }
82 if (this._heartCountRow1 == 0)
83 {
84 }
85 if (!true)
86 {
87 }
88 if (!true)
89 {
90 }
91 if (true)
92 {
93 return;
94 }
95 if (!true)
96 {
97 }
99 if (!true)
100 {
101 }
102 if (!true)
103 {
104 }
105 if (true)
106 {
107 return;
108 }
109 if (!true)
110 {
111 }
113 if (!true)
114 {
115 }
116 if (!true)
117 {
118 }
119 if (!true)
120 {
121 }
123 if (!true)
124 {
125 }
126 if (!true)
127 {
128 }
129 if (!true)
130 {
131 }
132 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet._drawText, Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet._heartCountRow1, Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet._heartCountRow2, j__TPar, and Terraria.Main.screenWidth.