terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Microsoft.Xna.Framework.Graphics.GraphicsAdapter Class Referencesealed

Public Types

enum  DriverType { Hardware , Reference , FastSoftware }
 

Public Member Functions

bool QueryRenderTargetFormat (GraphicsProfile graphicsProfile, SurfaceFormat format, DepthFormat depthFormat, int multiSampleCount, [Out] SurfaceFormat selectedFormat, [Out] DepthFormat selectedDepthFormat, [Out] int selectedMultiSampleCount)
 
bool IsProfileSupported (GraphicsProfile graphicsProfile)
 
void Dispose ()
 
 GraphicsAdapter ()
 

Properties

static int VirtualScreenSize [get, set]
 
static GraphicsAdapter DefaultAdapter [get]
 
static ReadOnlyCollection< GraphicsAdapterAdapters [get]
 
static bool UseReferenceDevice [get, set]
 
static GraphicsAdapter.DriverType UseDriverType [get, set]
 
static bool UseDebugLayers [get, set]
 
string Description [get, private set]
 
int DeviceId [get, private set]
 
string DeviceName [get, private set]
 
int VendorId [get, private set]
 
bool IsDefaultAdapter [get, private set]
 
IntPtr MonitorHandle [get, private set]
 
int Revision [get, private set]
 
int SubSystemId [get, private set]
 
DisplayModeCollection SupportedDisplayModes [get]
 
DisplayMode CurrentDisplayMode [get]
 
bool IsWideScreen [get]
 

Static Private Member Functions

static GraphicsAdapter ()
 
static void PlatformInitializeAdapters ([Out] ReadOnlyCollection< GraphicsAdapter > adaptersResults)
 

Private Attributes

DisplayModeCollection _supportedDisplayModes
 
DisplayMode _currentDisplayMode
 
string< Descriptionk__BackingField
 
int< DeviceIdk__BackingField
 
string< DeviceNamek__BackingField
 
int< VendorIdk__BackingField
 
bool< IsDefaultAdapterk__BackingField
 
IntPtr< MonitorHandlek__BackingField
 
int< Revisionk__BackingField
 
int< SubSystemIdk__BackingField
 

Static Private Attributes

static int _virtualScreenSize
 
static readonly ReadOnlyCollection< GraphicsAdapter_adapters
 
static GraphicsAdapter.DriverType< UseDriverTypek__BackingField
 
static bool< UseDebugLayersk__BackingField
 

Detailed Description

Definition at line 9 of file GraphicsAdapter.cs.


The documentation for this class was generated from the following file: