terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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OnDemandRendering.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine.Rendering
6
{
7
// Token: 0x02000104 RID: 260
8
[
RequiredByNativeCode
]
9
public
class
OnDemandRendering
10
{
11
// Token: 0x17000117 RID: 279
12
// (get) Token: 0x06000556 RID: 1366 RVA: 0x00009960 File Offset: 0x00007B60
13
public
static
int
renderFrameInterval
14
{
15
get
16
{
17
if
(!
true
)
18
{
19
}
20
return
1;
21
}
22
}
23
24
// Token: 0x06000557 RID: 1367 RVA: 0x00009974 File Offset: 0x00007B74
25
[
RequiredByNativeCode
]
26
internal
static
void
GetRenderFrameInterval
([Out]
int
frameInterval
)
27
{
28
if
(!
true
)
29
{
30
}
31
int
renderFrameInterval
=
OnDemandRendering
.
renderFrameInterval
;
32
frameInterval.m_value
=
renderFrameInterval
;
33
}
34
35
// Token: 0x06000558 RID: 1368 RVA: 0x00009994 File Offset: 0x00007B94
36
// Note: this type is marked as 'beforefieldinit'.
37
static
OnDemandRendering
()
38
{
39
}
40
41
// Token: 0x0400042E RID: 1070
42
private
static
int
m_RenderFrameInterval
;
43
}
44
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.Rendering.OnDemandRendering.GetRenderFrameInterval
static void GetRenderFrameInterval([Out] int frameInterval)
Definition
OnDemandRendering.cs:26
UnityEngine.Rendering.OnDemandRendering.m_RenderFrameInterval
static int m_RenderFrameInterval
Definition
OnDemandRendering.cs:42
UnityEngine.Rendering.OnDemandRendering.renderFrameInterval
static int renderFrameInterval
Definition
OnDemandRendering.cs:14
UnityEngine.Rendering.OnDemandRendering.OnDemandRendering
static OnDemandRendering()
Definition
OnDemandRendering.cs:37
UnityEngine.Rendering.OnDemandRendering
Definition
OnDemandRendering.cs:10
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
UnityEngine.Rendering
Definition
BatchCullingContext.cs:7
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
source
UnityEngine.CoreModule
UnityEngine
Rendering
OnDemandRendering.cs
Generated by
1.10.0