terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Outline.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.UI
4
{
5
// Token: 0x02000084 RID: 132
6
[AddComponentMenu(
"UI/Effects/Outline"
, 81)]
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public
class
Outline
:
Shadow
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{
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// Token: 0x0600052E RID: 1326 RVA: 0x0001055C File Offset: 0x0000E75C
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protected
Outline
()
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{
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}
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// Token: 0x0600052F RID: 1327 RVA: 0x00010570 File Offset: 0x0000E770
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public
override
void
ModifyMesh
(
VertexHelper
vh
)
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{
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float
r = this.
m_EffectColor
.
r
;
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float
g = this.
m_EffectColor
.
g
;
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float
b = this.
m_EffectColor
.
b
;
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float
a = this.
m_EffectColor
.
a
;
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.UI.Outline.Outline
Outline()
Definition
Outline.cs:10
UnityEngine.UI.Outline.ModifyMesh
override void ModifyMesh(VertexHelper vh)
Definition
Outline.cs:15
UnityEngine.UI.Outline
Definition
Outline.cs:8
UnityEngine.UI.Shadow.m_EffectColor
Color m_EffectColor
Definition
Shadow.cs:113
UnityEngine.UI.Shadow
Definition
Shadow.cs:10
UnityEngine.UI.VertexHelper
Definition
VertexHelper.cs:9
System
Definition
__ComObject.cs:4
UnityEngine.UI
Definition
AnimationTriggers.cs:5
UnityEngine.Color.r
float r
Definition
Color.cs:279
UnityEngine.Color.g
float g
Definition
Color.cs:282
UnityEngine.Color.a
float a
Definition
Color.cs:288
UnityEngine.Color.b
float b
Definition
Color.cs:285
source
UnityEngine.UI
UnityEngine
UI
Outline.cs
Generated by
1.10.0