terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Outline.cs
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1using System;
2
3namespace UnityEngine.UI
4{
5 // Token: 0x02000084 RID: 132
6 [AddComponentMenu("UI/Effects/Outline", 81)]
7 public class Outline : Shadow
8 {
9 // Token: 0x0600052E RID: 1326 RVA: 0x0001055C File Offset: 0x0000E75C
10 protected Outline()
11 {
12 }
13
14 // Token: 0x0600052F RID: 1327 RVA: 0x00010570 File Offset: 0x0000E770
15 public override void ModifyMesh(VertexHelper vh)
16 {
17 float r = this.m_EffectColor.r;
18 float g = this.m_EffectColor.g;
19 float b = this.m_EffectColor.b;
20 float a = this.m_EffectColor.a;
21 }
22 }
23}
class f__AnonymousType0<< Count > j__TPar
override void ModifyMesh(VertexHelper vh)
Definition Outline.cs:15