terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CanVisuallyHoldItem()

bool Terraria.Player.CanVisuallyHoldItem ( Item item)
inline

Definition at line 16753 of file Player.cs.

16754 {
16755 byte holdStyle = item.holdStyle;
16756 if (this.isPettingAnimal || this.pulley)
16757 {
16758 return;
16759 }
16760 float num = this.gravDir;
16761 float y = this.velocity.Y;
16762 if (!this.mount._active)
16763 {
16764 return true;
16765 }
16766 }
Vector2 velocity
Definition Entity.cs:463
bool isPettingAnimal
Definition Player.cs:23120

References Terraria.Mount._active, Terraria.Player.gravDir, Terraria.Player.isPettingAnimal, System.item, Terraria.Player.mount, Terraria.Player.pulley, Terraria.Entity.velocity, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.Player.ItemCheck_ApplyHoldStyle().