terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceThing_Tiles_PlaceIt_AutoPaintAndActuate()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_AutoPaintAndActuate ( int typeCaches[,],
int tileToCreate )
inlineprivate

Definition at line 12275 of file Player.cs.

12276 {
12277 bool flag;
12278 if (!this.autoPaint)
12279 {
12280 flag = this.autoActuator;
12281 if (!flag)
12282 {
12283 return;
12284 }
12285 }
12286 if (!flag)
12287 {
12288 }
12289 int tileTargetX = Player.tileTargetX;
12290 int tileTargetY = Player.tileTargetY;
12291 Tile tile;
12292 ushort type = tile.type;
12293 int tileTargetX2 = Player.tileTargetX;
12294 int tileTargetY2 = Player.tileTargetY;
12295 Tile tile2;
12296 ushort type2 = tile2.type;
12297 }
class f__AnonymousType0<< Count > j__TPar
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66

References Terraria.Player.autoActuator, Terraria.Player.autoPaint, j__TPar, Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, and Terraria.Tile.type.