terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateEquips()

void Terraria.Player.UpdateEquips ( int i)
inline

Definition at line 4536 of file Player.cs.

4537 {
4539 Mount mount = this.mount;
4540 if (mount._active)
4541 {
4542 bool cart = mount.Cart;
4543 }
4544 int num = 1;
4545 this.trident = num != 0;
4546 Item[] array = this.inventory;
4547 int num2 = 1;
4548 int type = array.type;
4549 this.RefreshInfoAccsFromItemType(type);
4551 this.hasFootball = num2 != 0;
4552 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
void RefreshInfoAccsFromItemType(int accType)
Definition Player.cs:4479
void RefreshMechanicalAccsFromItemType(int accType)
Definition Player.cs:4484
Item[] inventory
Definition Player.cs:21263

References Terraria.Mount._active, System.array, Terraria.Mount.Cart, Terraria.Player.inventory, j__TPar, Terraria.Player.mount, Terraria.Entity.position, Terraria.Player.RefreshInfoAccsFromItemType(), Terraria.Player.RefreshMechanicalAccsFromItemType(), and Terraria.Item.type.