terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ItemCheck_TryPlacingWearablesOnMannequins()

void Terraria.Player.ItemCheck_TryPlacingWearablesOnMannequins ( Item sItem)
inlineprivate

Definition at line 17163 of file Player.cs.

17164 {
17165 if (this.controlUseItem && this.releaseUseItem)
17166 {
17167 int headSlot = sItem.headSlot;
17168 int bodySlot = sItem.bodySlot;
17169 int legSlot = sItem.legSlot;
17170 byte useStyle = sItem.useStyle;
17171 if (useStyle == 0)
17172 {
17173 }
17174 float x = this.position.X;
17175 if (useStyle == 0)
17176 {
17177 }
17178 int tileRangeX = Player.tileRangeX;
17179 int tileBoost = sItem.tileBoost;
17180 int tileTargetX = Player.tileTargetX;
17181 int num = 15744;
17182 float x2 = this.position.X;
17183 int width = this.width;
17184 if (num == 0)
17185 {
17186 }
17187 int tileRangeX2 = Player.tileRangeX;
17188 int tileBoost2 = sItem.tileBoost;
17189 int tileTargetX2 = Player.tileTargetX;
17190 int num2 = 15744;
17191 float y = this.position.Y;
17192 if (num2 == 0)
17193 {
17194 }
17195 int tileRangeY = Player.tileRangeY;
17196 int tileBoost3 = sItem.tileBoost;
17197 int tileTargetY = Player.tileTargetY;
17198 int num3 = 15744;
17199 float y2 = this.position.Y;
17200 int height = this.height;
17201 if (num3 == 0)
17202 {
17203 }
17204 int tileRangeY2 = Player.tileRangeY;
17205 int tileBoost4 = sItem.tileBoost;
17206 int tileTargetY2 = Player.tileTargetY;
17207 if (15744 == 0)
17208 {
17209 }
17210 int tileTargetX3 = Player.tileTargetX;
17211 int tileTargetY3 = Player.tileTargetY;
17212 Tile tile;
17213 bool flag = tile.active();
17214 Tile tile2;
17215 ushort type = tile2.type;
17216 Tile tile3;
17217 ushort type2 = tile3.type;
17218 Tile tile4;
17219 short frameY = tile4.frameY;
17220 int bodySlot2 = sItem.bodySlot;
17221 int legSlot2 = sItem.legSlot;
17222 Tile tile5;
17223 short frameY2 = tile5.frameY;
17224 return;
17225 }
17226 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
bool releaseUseItem
Definition Player.cs:21515
static int tileTargetY
Definition Player.cs:80
static int tileRangeX
Definition Player.cs:38
static int tileTargetX
Definition Player.cs:66
static int tileRangeY
Definition Player.cs:52
bool controlUseItem
Definition Player.cs:21482

References Terraria.Tile.active(), Terraria.Player.controlUseItem, Terraria.Tile.frameY, Terraria.Entity.height, j__TPar, Terraria.Entity.position, Terraria.Player.releaseUseItem, Terraria.Player.tileRangeX, Terraria.Player.tileRangeY, Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, Terraria.Tile.type, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.