terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ UpdateBiomes()

void Terraria.Player.UpdateBiomes ( )
inline

Definition at line 4918 of file Player.cs.

4919 {
4920 Microsoft.Xna.Framework.Vector2 center = base.Center;
4921 int <DungeonTileCount>k__BackingField = Main.SceneMetrics.<DungeonTileCount>k__BackingField;
4923 if (<DungeonTileCount>k__BackingField == 0)
4924 {
4925 }
4928 Tile tile;
4929 ushort wall = tile.wall;
4931 int num = 32640;
4933 Tile tile2;
4934 ushort wall2 = tile2.wall;
4936 Tile tile3;
4937 ushort wall3 = tile3.wall;
4938 this.behindBackWall = num != 0;
4940 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.SceneMetrics, and Terraria.Tile.wall.

Referenced by Terraria.Player.ForceUpdateBiomes().