terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryLandingOnDetonator()

void Terraria.Player.TryLandingOnDetonator ( )
inlineprivate

Definition at line 10052 of file Player.cs.

10053 {
10054 int whoAmI = this.whoAmI;
10055 if (!true)
10056 {
10057 }
10058 int myPlayer = Main.myPlayer;
10059 float y = this.velocity.Y;
10060 Microsoft.Xna.Framework.Vector2 bottom = base.Bottom;
10061 Tile tile;
10062 bool flag = tile.active();
10063 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References Terraria.Tile.active(), j__TPar, Terraria.Main.myPlayer, Terraria.Entity.velocity, Terraria.Entity.whoAmI, and Microsoft.Xna.Framework.Vector2.Y.