terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ WOFTongue()

void Terraria.Player.WOFTongue ( )
inline

Definition at line 6882 of file Player.cs.

6883 {
6884 if (!true)
6885 {
6886 }
6887 float x = this.position.X;
6888 int width = this.width;
6889 bool flag = this.gross;
6890 if (flag)
6891 {
6892 if (!flag)
6893 {
6894 }
6896 }
6897 bool flag2 = this.gross;
6898 int num6;
6899 bool flag3;
6900 if (!flag2)
6901 {
6902 float y = this.position.Y;
6903 if (!flag2)
6904 {
6905 }
6906 float x2 = this.position.X;
6907 int num = 17648;
6908 int num2 = 37;
6909 int num3 = 10;
6910 int num4 = 1;
6911 long num5 = 0L;
6912 this.AddBuff(num2, num3, num4 != 0, num5 != 0L);
6913 if (num == 0)
6914 {
6915 }
6916 num6 = 32640;
6917 flag3 = this.gross;
6918 if (!flag3)
6919 {
6920 goto IL_0104;
6921 }
6922 }
6923 float y2 = this.position.Y;
6924 if (!flag3)
6925 {
6926 }
6927 int underworldLayer = Main.UnderworldLayer;
6928 int num7 = 38;
6929 int num8 = 10;
6930 int num9 = 1;
6931 long num10 = 0L;
6932 this.AddBuff(num7, num8, num9 != 0, num10 != 0L);
6933 if (!flag3)
6934 {
6935 }
6936 float x3 = this.position.X;
6937 int width2 = this.width;
6938 if (!flag3)
6939 {
6940 }
6941 int num11 = 38;
6942 int num12 = 10;
6943 int num13 = 1;
6944 long num14 = 0L;
6945 this.AddBuff(num11, num12, num13 != 0, num14 != 0L);
6946 IL_0104:
6947 bool flag4 = this.tongued;
6948 if (flag4)
6949 {
6950 if (!flag4)
6951 {
6952 }
6953 if (num6 != 0)
6954 {
6955 if (num6 == 0)
6956 {
6957 }
6958 int myPlayer = Main.myPlayer;
6959 if (num6 == 0)
6960 {
6961 }
6962 }
6963 Microsoft.Xna.Framework.Vector2 center = base.Center;
6964 return;
6965 }
6966 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
void AddBuff(int type, int timeToAdd, bool quiet=true, bool foodHack=false)
Definition Player.cs:2280

References Terraria.Player.AddBuff(), Terraria.Player.gross, j__TPar, System.L, Terraria.DataStructures.PlayerDeathReason.LegacyDefault(), Terraria.Main.myPlayer, Terraria.Entity.position, Terraria.Player.tongued, Terraria.Main.UnderworldLayer, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.