terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OpenChest()

void Terraria.Player.OpenChest ( int x,
int y,
int newChest )
inlineprivate

Definition at line 9929 of file Player.cs.

9930 {
9931 if (this.chest == 0)
9932 {
9933 }
9934 int myPlayer = Main.myPlayer;
9935 int whoAmI = this.whoAmI;
9936 if (whoAmI == 0)
9937 {
9938 }
9940 if (whoAmI == 0)
9941 {
9942 }
9943 Main.playerInventory = true;
9945 long num = 0L;
9946 justPressed.Grapple = num != 0L;
9947 this.chestX = x;
9948 this.chestY = y;
9949 }
class f__AnonymousType0<< Count > j__TPar
static TriggersPack Triggers

References Terraria.Player.chest, j__TPar, Terraria.GameInput.TriggersPack.JustPressed, System.L, Terraria.Main.myPlayer, Terraria.GameInput.PlayerInput.Triggers, and Terraria.Entity.whoAmI.