terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateDead()

void Terraria.Player.UpdateDead ( )
inline

Definition at line 4978 of file Player.cs.

4979 {
4981 BitsByte bitsByte = 0;
4985 int num = 16256;
4986 this.gravDir = (float)num;
4987 if (toHellAndBackStatus == Player.eToHellAndBackStatus.NotStarted)
4988 {
4989 }
4990 int[] array = this.buffType;
4991 int[] array2 = this.buffType;
4992 int[] array3 = this.buffTime;
4993 }
class f__AnonymousType0<< Count > j__TPar
Player.eToHellAndBackStatus ToHellAndBackStatus
Definition Player.cs:23084

References System.array, Terraria.Player.buffTime, Terraria.Player.buffType, j__TPar, and Terraria.Player.ToHellAndBackStatus.