terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DoQueenSlimeHookTeleport()

void Terraria.Player.DoQueenSlimeHookTeleport ( Microsoft::Xna::Framework::Vector2 targetPosition)
inline

Definition at line 7016 of file Player.cs.

7017 {
7018 float x = this.position.X;
7019 float y = this.position.Y;
7021 if (!true)
7022 {
7023 }
7024 if (!true)
7025 {
7026 }
7027 int width = this.width;
7028 bool wet = this.wet;
7029 float num = this.gravDir;
7030 float x2 = this.position.X;
7031 float y2 = this.position.Y;
7032 int whoAmI = this.whoAmI;
7033 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Player.gravDir, j__TPar, Terraria.Entity.position, Terraria.Entity.wet, Terraria.Entity.whoAmI, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.