terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyRangeCompensation()

Microsoft.Xna.Framework.Vector2 Terraria.Player.ApplyRangeCompensation ( float rangeCompensation,
Microsoft::Xna::Framework::Vector2 startPos,
Microsoft::Xna::Framework::Vector2 targetPos )
inline

Definition at line 14054 of file Player.cs.

14055 {
14056 if (!true)
14057 {
14058 }
14059 if (!true)
14060 {
14061 }
14063 float num = vector.Length();
14064 return 17455;
14065 }

References Microsoft.Xna.Framework.Vector2.Length().