terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryUsingDiggerCart()

void Terraria.Player.TryUsingDiggerCart ( )
inlineprivate

Definition at line 6205 of file Player.cs.

6206 {
6207 int num = 1;
6208 int whoAmI = this.whoAmI;
6209 if (num == 0)
6210 {
6211 }
6212 int myPlayer = Main.myPlayer;
6213 Mount mount = this.mount;
6214 if (mount._active)
6215 {
6216 int type = mount._type;
6217 float y = this.velocity.Y;
6218 float num2 = this.gravDir;
6219 Microsoft.Xna.Framework.Vector2 center = base.Center;
6220 int direction = this.direction;
6221 float num3 = this.gravDir;
6222 if (direction == 0)
6223 {
6224 }
6225 Tile tile;
6226 bool flag = tile.active();
6228 int direction2 = this.direction;
6229 float num4 = this.gravDir;
6230 if (direction2 == 0)
6231 {
6232 }
6233 bool flag2 = this.controlDown;
6234 if (direction2 == 0)
6235 {
6236 }
6237 int num5 = true.ToInt();
6238 int num6 = this.controlUp.ToInt();
6239 int num7 = this.controlUp.ToInt();
6240 int num8 = this.controlDown.ToInt();
6241 int num9 = this.controlLeft.ToInt();
6242 bool flag3 = this.controlRight;
6243 int num10 = flag3.ToInt();
6244 if (!flag3)
6245 {
6246 }
6247 int direction3 = this.direction;
6248 }
6249 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References Terraria.Mount._active, Terraria.Mount._type, Terraria.Tile.active(), Terraria.Player.controlDown, Terraria.Player.controlLeft, Terraria.Player.controlRight, Terraria.Player.controlUp, Terraria.Entity.direction, Terraria.Player.gravDir, j__TPar, Terraria.Player.mount, Terraria.Main.myPlayer, Terraria.Entity.velocity, Terraria.Entity.whoAmI, and Microsoft.Xna.Framework.Vector2.Y.