terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ItemCheck_UseTeleportRod()

void Terraria.Player.ItemCheck_UseTeleportRod ( Item sItem)
inlineprivate

Definition at line 15789 of file Player.cs.

15790 {
15791 if (!true)
15792 {
15793 }
15794 int myPlayer = Main.myPlayer;
15795 int whoAmI = this.whoAmI;
15796 int type = sItem.type;
15797 int num = this.itemAnimation;
15798 if (this.itemTime == 0)
15799 {
15800 int useTime = sItem.useTime;
15801 this.itemTime = useTime;
15802 this.itemTimeMax = useTime;
15803 if (useTime == 0)
15804 {
15805 }
15806 int mouseX = Main.mouseX;
15807 Microsoft.Xna.Framework.Vector2 screenPosition = Main.screenPosition;
15808 float num2 = this.gravDir;
15809 if (useTime == 0)
15810 {
15811 }
15812 int mouseY = Main.mouseY;
15814 int height = this.height;
15815 return;
15816 }
15817 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Player.gravDir, Terraria.Entity.height, Terraria.Player.itemAnimation, Terraria.Player.itemTime, j__TPar, Terraria.Main.mouseX, Terraria.Main.mouseY, Terraria.Main.myPlayer, Terraria.Main.screenPosition, and Terraria.Entity.whoAmI.