terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 18374 of file Player.cs.
References Terraria.Player.armor, System.array, Terraria.Player.autoReuseAllWeapons, Terraria.Player.bank, Terraria.Player.bank2, Terraria.Player.bank3, Terraria.Player.bank4, Terraria.Player.buffTime, Terraria.Player.buffType, Terraria.Player.chest, Terraria.Player.CircularRadial, Terraria.Item.Clone(), Terraria.Player.controlDown, Terraria.Player.controlDownHold, Terraria.Player.controlJump, Terraria.Player.controlLeft, Terraria.Player.controlRight, Terraria.Player.controlUp, Terraria.Player.controlUseItem, Terraria.Entity.direction, Terraria.Player.DpadRadial, Terraria.Player.dye, Terraria.Player.extraAccessory, Terraria.Player.hideMisc, Terraria.Player.hideVisibleAccessory, Terraria.Player.inventory, Terraria.Player.isOperatingAnotherEntity, System.item, Terraria.Chest.item, j__TPar, Terraria.Player.luck, Terraria.Player.MinionAttackTargetNPC, Terraria.Player.miscDyes, Terraria.Player.miscEquips, Terraria.Entity.oldDirection, Terraria.Player.piggyBankProjTracker, Terraria.Entity.position, Terraria.Player.selectedItem, Terraria.Player.shieldRaised, Terraria.Player.statLifeMax, Terraria.Player.statManaMax, Terraria.Player.talkNPC, Terraria.Player.trashItem, Terraria.Player.voidLensChest, Terraria.Player.voidVaultInfo, Terraria.Player.zone1, Terraria.Player.zone2, Terraria.Player.zone3, Terraria.Player.zone4, and Terraria.Player.zone5.