terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetPreferredGolfBallToUse()

void Terraria.Player.GetPreferredGolfBallToUse ( [Out] int projType)
inline

Definition at line 16644 of file Player.cs.

16645 {
16646 int num = 721;
16647 projType.m_value = num;
16648 Item[] array = this.inventory;
16649 long num2 = 0L;
16651 bool flag = this.IsItemSlotUnlockedAndUsable((int)num2);
16652 Item[] array2 = this.armor;
16653 Item[] array3 = this.inventory;
16654 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
bool IsItemSlotUnlockedAndUsable(int slot)
Definition Player.cs:4341
Item[] inventory
Definition Player.cs:21263

References Terraria.Player.armor, System.array, Terraria.Player.inventory, Terraria.Player.IsItemSlotUnlockedAndUsable(), j__TPar, System.L, and Terraria.Entity.position.