terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LimitPointToPlayerReachableArea()

void Terraria.Player.LimitPointToPlayerReachableArea ( Microsoft::Xna::Framework::Vector2 pointPoisition)
inline

Definition at line 15775 of file Player.cs.

15776 {
15777 Microsoft.Xna.Framework.Vector2 center = base.Center;
15778 float x = pointPoisition.X;
15779 float y = pointPoisition.Y;
15780 if (!true)
15781 {
15782 }
15783 if (!true)
15784 {
15785 }
15786 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Microsoft.Xna.Framework.Vector2.X.