terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GameInterfaceLayer.cs
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1using System;
3
4namespace Terraria.UI
5{
6 // Token: 0x020006DF RID: 1759
7 public class GameInterfaceLayer
8 {
9 // Token: 0x06003B11 RID: 15121 RVA: 0x00234174 File Offset: 0x00232374
15
16 // Token: 0x06003B12 RID: 15122 RVA: 0x00234198 File Offset: 0x00232398
17 public bool Draw()
18 {
19 int num;
20 if (this.ScaleType != InterfaceScaleType.Game)
21 {
23 num = 1;
24 if (num == 0)
25 {
26 }
27 }
28 if (num == 0)
29 {
30 }
32 if (num == 0)
33 {
34 }
36 if (num == 0)
37 {
38 }
39 int num2 = 1;
40 if (num2 == 0)
41 {
42 }
43 int value = num2.m_value;
44 if (num2 == 0)
45 {
46 return;
47 }
48 }
49
50 // Token: 0x06003B13 RID: 15123 RVA: 0x002341EC File Offset: 0x002323EC
51 protected virtual bool DrawSelf()
52 {
53 return true;
54 }
55
56 // Token: 0x04007AF1 RID: 31473
57 public readonly string Name;
58
59 // Token: 0x04007AF2 RID: 31474
61 }
62}
class f__AnonymousType0<< Count > j__TPar
GameInterfaceLayer(string name, InterfaceScaleType scaleType)