terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

void GUIPS4MultiplayerChecks.Draw ( )
inline

Definition at line 54 of file GUIPS4MultiplayerChecks.cs.

55 {
57 {
58 string text = this.genericError;
61 {
62 long num = 0L;
63 this.Complete(num != 0L);
64 return;
65 }
66 }
67 else
68 {
69 string textValue = Language.GetTextValue("PS4.PermissionsCheck");
70 if ("PS4.PermissionsCheck" == null)
71 {
72 }
73 if (6899 == 0)
74 {
75 }
76 }
78 {
80 }
81 if (this.parentalFailed)
82 {
83 long num2 = 0L;
84 this.Complete(num2 != 0L);
85 }
86 if (this.displayedPlusSignup)
87 {
88 long num3 = 0L;
89 this.Complete(num3 != 0L);
90 }
91 }
class f__AnonymousType0<< Count > j__TPar
static string GetTextValue(string key)
Definition Language.cs:54

References Complete(), displayedPlusSignup, displayingGenericError, EditorCheckingPermissions, EditorCheckPermissionsUpdate(), genericError, Terraria.Localization.Language.GetTextValue(), j__TPar, System.L, parentalFailed, and System.text.