terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

static bool ControlsKeyboardTagHandler.ControlsKeyboardSnippet.Draw ( string binding,
bool justCheckingString,
[Out] Microsoft::Xna::Framework::Vector2 size,
SpriteBatch spriteBatch,
SpriteFont spriteFont,
[Optional] Microsoft::Xna::Framework::Vector2 position,
[Optional] Microsoft::Xna::Framework::Graphics::Color color,
float scale = 1f )
inlinestatic

Definition at line 98 of file ControlsKeyboardTagHandler.cs.

99 {
100 if (true && true)
101 {
102 if (17279 == 0)
103 {
104 }
105 if (!true)
106 {
107 }
108 }
109 return true;
110 }