terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ targetAssemblyTypeName

string UnityEngine.Events.PersistentCall.targetAssemblyTypeName
get

Definition at line 23 of file PersistentCall.cs.

24 {
25 get
26 {
27 bool flag = string.IsNullOrEmpty(this.m_TargetAssemblyTypeName);
28 Object target = this.m_Target;
29 Type type = this.m_Target.GetType();
30 string text;
32 return this.m_TargetAssemblyTypeName;
33 }
34 }
class f__AnonymousType0<< Count > j__TPar

Referenced by UnityEngine.Events.PersistentCall.IsValid().