terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsValid()

bool UnityEngine.Events.PersistentCall.IsValid ( )
inline

Definition at line 67 of file PersistentCall.cs.

68 {
69 return string.IsNullOrEmpty(this.targetAssemblyTypeName);
70 }

References UnityEngine.Events.PersistentCall.targetAssemblyTypeName.