terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ OnPlayerInteraction()

static void Terraria.GameContent.Tile_Entities.TEHatRack.OnPlayerInteraction ( Player player,
int clickX,
int clickY )
inlinestatic

Definition at line 303 of file TEHatRack.cs.

304 {
305 if (!true)
306 {
307 }
308 Tile tile;
309 short frameX = tile.frameX;
310 int num = 36409;
311 Tile tile2;
312 short frameY = tile2.frameY;
313 int num2 = TEHatRack.Find(clickX, num);
315 }
class f__AnonymousType0<< Count > j__TPar
static void BasicOpenCloseInteraction(Player player, int x, int y, int id)

References Terraria.DataStructures.TileEntity.BasicOpenCloseInteraction(), Terraria.GameContent.Tile_Entities.TEHatRack.Find(), Terraria.Tile.frameX, Terraria.Tile.frameY, and j__TPar.