terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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InputDeviceManager.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections.Generic
;
3
4
namespace
InControl
5
{
6
// Token: 0x02000031 RID: 49
7
public
abstract
class
InputDeviceManager
8
{
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// Token: 0x0600024E RID: 590
10
public
abstract
void
Update
(
ulong
updateTick,
float
deltaTime);
11
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// Token: 0x0600024F RID: 591 RVA: 0x00007A8C File Offset: 0x00005C8C
13
public
virtual
void
Destroy
()
14
{
15
}
16
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// Token: 0x06000250 RID: 592 RVA: 0x00007A9C File Offset: 0x00005C9C
18
protected
InputDeviceManager
()
19
{
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}
21
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// Token: 0x0400024D RID: 589
23
protected
readonly
List<InputDevice>
devices
;
24
}
25
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
InControl.InputDeviceManager.devices
readonly List< InputDevice > devices
Definition
InputDeviceManager.cs:23
InControl.InputDeviceManager.InputDeviceManager
InputDeviceManager()
Definition
InputDeviceManager.cs:18
InControl.InputDeviceManager.Update
void Update(ulong updateTick, float deltaTime)
InControl.InputDeviceManager.Destroy
virtual void Destroy()
Definition
InputDeviceManager.cs:13
InControl.InputDeviceManager
Definition
InputDeviceManager.cs:8
System.Collections.Generic.List
Definition
List.cs:13
ulong
InControl
Definition
BindingListenOptions.cs:4
System.Collections.Generic
Definition
ArrayBuilder.cs:5
System
Definition
__ComObject.cs:4
source
InControl
InputDeviceManager.cs
Generated by
1.10.0