terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ResumeAll()

void Terraria.Audio.LegacyAudioSystem.ResumeAll ( )
inline

Implements Terraria.Audio.IAudioSystem.

Definition at line 98 of file LegacyAudioSystem.cs.

99 {
100 if ("Only TraceListeners can be added to a TraceListenerCollection." == null)
101 {
102 }
103 Cue[] audioTracks = this.AudioTracks;
104 SoundEffect effect = audioTracks._effect;
105 if (effect == null || effect._name != null)
106 {
107 }
109 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Audio.SoundEffect._name, Terraria.Audio.LegacyAudioSystem.AudioTracks, and j__TPar.