terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateAmbientCueState()

void Terraria.Audio.LegacyAudioSystem.UpdateAmbientCueState ( int i,
bool gameIsActive,
float trackVolume,
float systemVolume )
inline

Implements Terraria.Audio.IAudioSystem.

Definition at line 112 of file LegacyAudioSystem.cs.

113 {
114 Cue[] audioTracks = this.AudioTracks;
115 if (audioTracks != null && audioTracks._effect != null)
116 {
117 SoundEffect effect = this.AudioTracks._effect;
118 return;
119 }
120 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Audio.Cue._effect, Terraria.Audio.LegacyAudioSystem.AudioTracks, and j__TPar.