terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CustomRenderTextureManager.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
System.Runtime.CompilerServices
;
4
using
UnityEngine.Bindings
;
5
using
UnityEngine.Scripting
;
6
7
namespace
UnityEngine
8
{
9
// Token: 0x02000058 RID: 88
10
[
NativeHeader
(
"Runtime/Graphics/CustomRenderTextureManager.h"
)]
11
public
static
class
CustomRenderTextureManager
12
{
13
// Token: 0x06000180 RID: 384 RVA: 0x000042F4 File Offset: 0x000024F4
14
[
RequiredByNativeCode
]
15
private
static
void
InvokeOnTextureLoaded_Internal
(
CustomRenderTexture
source
)
16
{
17
}
18
19
// Token: 0x06000181 RID: 385 RVA: 0x00004304 File Offset: 0x00002504
20
[
RequiredByNativeCode
]
21
private
static
void
InvokeOnTextureUnloaded_Internal
(
CustomRenderTexture
source
)
22
{
23
}
24
25
// Token: 0x0400021D RID: 541
26
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
27
[
CompilerGenerated
]
28
private
static
Action<CustomRenderTexture>
textureLoaded
;
29
30
// Token: 0x0400021E RID: 542
31
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
32
[
CompilerGenerated
]
33
private
static
Action<CustomRenderTexture>
textureUnloaded
;
34
}
35
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Action
Definition
Action.5.cs:7
UnityEngine.CustomRenderTextureManager.textureLoaded
static Action< CustomRenderTexture > textureLoaded
Definition
CustomRenderTextureManager.cs:28
UnityEngine.CustomRenderTextureManager.InvokeOnTextureLoaded_Internal
static void InvokeOnTextureLoaded_Internal(CustomRenderTexture source)
Definition
CustomRenderTextureManager.cs:15
UnityEngine.CustomRenderTextureManager.textureUnloaded
static Action< CustomRenderTexture > textureUnloaded
Definition
CustomRenderTextureManager.cs:33
UnityEngine.CustomRenderTextureManager.InvokeOnTextureUnloaded_Internal
static void InvokeOnTextureUnloaded_Internal(CustomRenderTexture source)
Definition
CustomRenderTextureManager.cs:21
UnityEngine.CustomRenderTextureManager
Definition
CustomRenderTextureManager.cs:12
UnityEngine.CustomRenderTexture
Definition
CustomRenderTexture.cs:11
System.Diagnostics.DebuggerBrowsableState
DebuggerBrowsableState
Definition
DebuggerBrowsableState.cs:9
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System.ExceptionArgument.source
@ source
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
CustomRenderTextureManager.cs
Generated by
1.10.0