terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawPlayer_27_HeldItem()

static void Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_27_HeldItem ( PlayerDrawSet drawinfo)
inlinestatic

Definition at line 2698 of file PlayerDrawLayers.cs.

2699 {
2700 Player drawPlayer = drawinfo.drawPlayer;
2701 if (drawPlayer.JustDroppedAnItem)
2702 {
2703 return;
2704 }
2705 int heldProj = drawPlayer.heldProj;
2706 float shadow = drawinfo.shadow;
2707 if (!drawinfo.heldProjOverHand)
2708 {
2709 }
2710 Item heldItem = drawinfo.heldItem;
2711 int type = heldItem.type;
2712 bool usingBiomeTorches = drawPlayer.UsingBiomeTorches;
2713 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Player.heldProj, j__TPar, Terraria.Player.JustDroppedAnItem, Terraria.Item.type, and Terraria.Player.UsingBiomeTorches.

Referenced by Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer_UseNormalLayers().