terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Step_ActuationRod()

static void Terraria.GameContent.SmartCursorHelper.Step_ActuationRod ( SmartCursorHelper::SmartCursorUsageInfo providedInfo,
int focusedX,
int focusedY )
inlinestaticprivate

Definition at line 525 of file SmartCursorHelper.cs.

526 {
527 int type = providedInfo.item.type;
528 Player player = providedInfo.player;
529 bool actuationRodLock = player.ActuationRodLock;
530 bool actuationRodLockSetting = player.ActuationRodLockSetting;
531 long entityId = player.entityId;
532 int reachableStartX = providedInfo.reachableStartX;
533 int reachableStartY = providedInfo.reachableStartY;
534 int reachableEndY = providedInfo.reachableEndY;
535 int reachableStartY2 = providedInfo.reachableStartY;
536 if (reachableStartY == 0)
537 {
538 }
539 Tile tile;
540 bool flag = tile.active();
542 {
543 }
544 if (reachableStartY == 0)
545 {
546 }
547 }
class f__AnonymousType0<< Count > j__TPar
static SmartCursorHelper.SmartCursorUsageInfo providedInfo

References Terraria.Tile.active(), Terraria.Player.ActuationRodLock, Terraria.Player.ActuationRodLockSetting, Terraria.Entity.entityId, j__TPar, and Terraria.GameContent.SmartCursorHelper.providedInfo.