terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyMap()

unsafe void GUIMap.ApplyMap ( )
inlineprivate

Definition at line 65 of file GUIMap.cs.

66 {
67 int num = this.activeY;
68 int num2 = this.activeX;
69 if (this.mapDirty != null)
70 {
71 string <Name>k__BackingField = this.mapTarget.<Name>k__BackingField;
72 global::UnityEngine.Texture2D texture2D;
73 texture2D.Apply();
74 int num3 = this.activeX;
75 bool[] array = this.mapDirty;
76 ushort*[] array2 = this.mapTextureDataPtr;
77 }
78 int num4 = this.activeY;
79 }
class f__AnonymousType0<< Count > j__TPar
int activeY
Definition GUIMap.cs:382
int activeX
Definition GUIMap.cs:379
bool[] mapDirty
Definition GUIMap.cs:388
unsafe ushort * mapTextureDataPtr
Definition GUIMap.cs:394
Microsoft.Xna.Framework.Graphics.Texture2D[] mapTarget
Definition GUIMap.cs:385

References activeX, activeY, System.array, j__TPar, mapDirty, mapTarget, mapTextureDataPtr, and System.Name.