terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DebugLogHandler.cs
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1using System;
3
4namespace UnityEngine
5{
6 // Token: 0x02000037 RID: 55
7 [NativeHeader("Runtime/Export/Debug/Debug.bindings.h")]
8 internal sealed class DebugLogHandler : ILogHandler
9 {
10 // Token: 0x0600005D RID: 93 RVA: 0x00002750 File Offset: 0x00000950
12 internal static void Internal_Log(LogType level, LogOption options, string msg, Object obj)
13 {
14 throw new MissingMethodException();
15 }
16
17 // Token: 0x0600005E RID: 94 RVA: 0x00002764 File Offset: 0x00000964
19 internal static void Internal_LogException(Exception ex, Object obj)
20 {
21 throw new MissingMethodException();
22 }
23
24 // Token: 0x0600005F RID: 95 RVA: 0x00002778 File Offset: 0x00000978
25 public void LogFormat(LogType logType, Object context, string format, params object[] args)
26 {
27 string text = string.Format(format, args);
28 throw new MissingMethodException();
29 }
30
31 // Token: 0x06000060 RID: 96 RVA: 0x00002794 File Offset: 0x00000994
32 public void LogException(Exception exception, Object context)
33 {
34 while (exception == null)
35 {
36 }
37 throw new MissingMethodException();
38 }
39
40 // Token: 0x06000061 RID: 97 RVA: 0x000027AC File Offset: 0x000009AC
42 {
43 }
44 }
45}
class f__AnonymousType0<< Count > j__TPar
static void Internal_Log(LogType level, LogOption options, string msg, Object obj)
void LogFormat(LogType logType, Object context, string format, params object[] args)
void LogException(Exception exception, Object context)
static void Internal_LogException(Exception ex, Object obj)