terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
DebugLogHandler.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
4
namespace
UnityEngine
5
{
6
// Token: 0x02000037 RID: 55
7
[
NativeHeader
(
"Runtime/Export/Debug/Debug.bindings.h"
)]
8
internal
sealed
class
DebugLogHandler
:
ILogHandler
9
{
10
// Token: 0x0600005D RID: 93 RVA: 0x00002750 File Offset: 0x00000950
11
[
ThreadAndSerializationSafe
]
12
internal
static
void
Internal_Log
(
LogType
level,
LogOption
options
,
string
msg,
Object
obj
)
13
{
14
throw
new
MissingMethodException
();
15
}
16
17
// Token: 0x0600005E RID: 94 RVA: 0x00002764 File Offset: 0x00000964
18
[
ThreadAndSerializationSafe
]
19
internal
static
void
Internal_LogException
(
Exception
ex,
Object
obj
)
20
{
21
throw
new
MissingMethodException
();
22
}
23
24
// Token: 0x0600005F RID: 95 RVA: 0x00002778 File Offset: 0x00000978
25
public
void
LogFormat
(
LogType
logType
,
Object
context,
string
format
,
params
object
[] args)
26
{
27
string
text
=
string
.Format(
format
, args);
28
throw
new
MissingMethodException
();
29
}
30
31
// Token: 0x06000060 RID: 96 RVA: 0x00002794 File Offset: 0x00000994
32
public
void
LogException
(
Exception
exception
,
Object
context)
33
{
34
while
(
exception
==
null
)
35
{
36
}
37
throw
new
MissingMethodException
();
38
}
39
40
// Token: 0x06000061 RID: 97 RVA: 0x000027AC File Offset: 0x000009AC
41
public
DebugLogHandler
()
42
{
43
}
44
}
45
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Exception
Definition
Exception.cs:15
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.DebugLogHandler.Internal_Log
static void Internal_Log(LogType level, LogOption options, string msg, Object obj)
Definition
DebugLogHandler.cs:12
UnityEngine.DebugLogHandler.LogFormat
void LogFormat(LogType logType, Object context, string format, params object[] args)
Definition
DebugLogHandler.cs:25
UnityEngine.DebugLogHandler.LogException
void LogException(Exception exception, Object context)
Definition
DebugLogHandler.cs:32
UnityEngine.DebugLogHandler.DebugLogHandler
DebugLogHandler()
Definition
DebugLogHandler.cs:41
UnityEngine.DebugLogHandler.Internal_LogException
static void Internal_LogException(Exception ex, Object obj)
Definition
DebugLogHandler.cs:19
UnityEngine.DebugLogHandler
Definition
DebugLogHandler.cs:9
UnityEngine.Object
Definition
Object.cs:17
UnityEngine.ILogHandler
Definition
ILogHandler.cs:7
System.ExceptionArgument.text
@ text
System.ExceptionArgument.format
@ format
System.ExceptionArgument.exception
@ exception
System.ExceptionArgument.options
@ options
System.ExceptionArgument.obj
@ obj
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.LogOption
LogOption
Definition
LogOption.cs:7
UnityEngine.LogType
LogType
Definition
LogType.cs:7
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
DebugLogHandler.cs
Generated by
1.10.0