terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BallPassThroughEvent.cs
Go to the documentation of this file.
1
using
System
;
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3
namespace
Terraria.Physics
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{
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// Token: 0x0200053F RID: 1343
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public
struct
BallPassThroughEvent
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{
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// Token: 0x06003264 RID: 12900 RVA: 0x001F9B6C File Offset: 0x001F7D6C
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public
BallPassThroughEvent
(
float
timeScale,
Tile
tile,
Entity
entity,
BallPassThroughType
type)
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{
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this.Tile
= tile;
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this.Entity
= entity;
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this.Type
= type;
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}
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// Token: 0x04003B93 RID: 15251
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public
readonly
Tile
Tile
;
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// Token: 0x04003B94 RID: 15252
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public
readonly
Entity
Entity
;
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// Token: 0x04003B95 RID: 15253
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public
readonly
BallPassThroughType
Type
;
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// Token: 0x04003B96 RID: 15254
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public
readonly
float
TimeScale
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Terraria.Entity
Definition
Entity.cs:8
System
Definition
__ComObject.cs:4
Terraria.Physics.BallPassThroughType
BallPassThroughType
Definition
BallPassThroughType.cs:7
Terraria.Physics
Definition
BallCollision.cs:8
Terraria.Physics.BallPassThroughEvent.BallPassThroughEvent
BallPassThroughEvent(float timeScale, Tile tile, Entity entity, BallPassThroughType type)
Definition
BallPassThroughEvent.cs:9
Terraria.Physics.BallPassThroughEvent.TimeScale
readonly float TimeScale
Definition
BallPassThroughEvent.cs:26
Terraria.Physics.BallPassThroughEvent.Tile
readonly Tile Tile
Definition
BallPassThroughEvent.cs:17
Terraria.Physics.BallPassThroughEvent.Type
readonly BallPassThroughType Type
Definition
BallPassThroughEvent.cs:23
Terraria.Physics.BallPassThroughEvent.Entity
readonly Entity Entity
Definition
BallPassThroughEvent.cs:20
Terraria.Physics.BallPassThroughEvent
Definition
BallPassThroughEvent.cs:7
Terraria.Tile
Definition
Tile.cs:12
source
Terraria
Physics
BallPassThroughEvent.cs
Generated by
1.10.0