terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ToString() [2/2]

string UnityEngine.Vector3.ToString ( string format,
IFormatProvider formatProvider )
inline

Implements System.IFormattable.

Definition at line 466 of file Vector3.cs.

467 {
468 bool flag = string.IsNullOrEmpty(format);
469 if (formatProvider == null)
470 {
472 }
473 string text;
474 string text2;
475 string text3;
476 if ((text == null || text != null) && (text2 == null || text2 != null) && (text3 == null || text3 != null))
477 {
478 string text4;
479 return text4;
480 }
481 throw new ArrayTypeMismatchException();
482 }
class f__AnonymousType0<< Count > j__TPar
static CultureInfo InvariantCulture

References System.format, System.Globalization.CultureInfo.InvariantCulture, j__TPar, and System.text.