terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MultiplayerJoin_Layout.cs
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1using System;
2
3// Token: 0x02000204 RID: 516
5{
6 // Token: 0x06000CA7 RID: 3239 RVA: 0x0003E088 File Offset: 0x0003C288
7 private void Awake()
8 {
9 }
10
11 // Token: 0x06000CA8 RID: 3240 RVA: 0x0003E098 File Offset: 0x0003C298
13 {
14 if (!true)
15 {
16 }
17 base..ctor();
18 }
19
20 // Token: 0x040012E0 RID: 4832
22
23 // Token: 0x040012E1 RID: 4833
25
26 // Token: 0x040012E2 RID: 4834
28
29 // Token: 0x040012E3 RID: 4835
31
32 // Token: 0x040012E4 RID: 4836
34
35 // Token: 0x040012E5 RID: 4837
37
38 // Token: 0x040012E6 RID: 4838
40
41 // Token: 0x040012E7 RID: 4839
43
44 // Token: 0x040012E8 RID: 4840
46
47 // Token: 0x040012E9 RID: 4841
49
50 // Token: 0x040012EA RID: 4842
52
53 // Token: 0x040012EB RID: 4843
55
56 // Token: 0x040012EC RID: 4844
58
59 // Token: 0x040012ED RID: 4845
61
62 // Token: 0x040012EE RID: 4846
64}
class f__AnonymousType0<< Count > j__TPar
TransactionButton_Layout Back
TransactionButton_Layout ServerPortButton
static MultiplayerJoin_Layout Instance
TransactionButton_Layout ServerIPButton
TransactionButton_Layout Join