terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetLastHitBall()

Projectile Terraria.GameContent.Golf.GolfState.GetLastHitBall ( )
inline

Definition at line 181 of file GolfState.cs.

182 {
183 Projectile lastHitGolfBall = this._lastHitGolfBall;
184 if (lastHitGolfBall == null)
185 {
186 return;
187 }
188 bool active = lastHitGolfBall.active;
189 if (!active)
190 {
191 return;
192 }
193 Projectile lastHitGolfBall2;
194 if (!active)
195 {
197 }
198 if (active)
199 {
200 int owner = lastHitGolfBall2.owner;
201 int myPlayer = Main.myPlayer;
202 Projectile lastHitGolfBall3 = this._lastHitGolfBall;
204 return this._lastHitGolfBall;
205 }
206 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Golf.GolfState._lastHitGolfBall, Terraria.GameContent.Golf.GolfState._lastRecordedSwingCount, Terraria.Entity.active, j__TPar, Terraria.Main.myPlayer, and Terraria.Projectile.owner.

Referenced by Terraria.Main.DrawInterface_GolfBallIndicator(), Terraria.Main.DrawMapIcons_LastGolfballHit(), Terraria.GameContent.Golf.GolfState.RecordBallInfo(), Terraria.GameContent.Golf.GolfState.ResetGolfBall(), and Terraria.GameContent.Golf.GolfState.Update().