terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ StartSleeping()

void Terraria.GameContent.PlayerSleepingHelper.StartSleeping ( Player player,
int x,
int y )
inline

Definition at line 88 of file PlayerSleepingHelper.cs.

89 {
90 int num = 1;
91 Vector2 bottom = player.Bottom;
92 if (num == 0)
93 {
94 }
95 if (num == 0)
96 {
97 }
98 if (num == 0)
99 {
100 }
101 if (num == 0)
102 {
103 }
104 Vector2 bottom2 = player.Bottom;
105 int num2 = 1;
106 this.StopSleeping(player, num2 != 0);
107 }
class f__AnonymousType0<< Count > j__TPar
void StopSleeping(Player player, bool multiplayerBroadcast=true)

References Terraria.Entity.Bottom, j__TPar, and Terraria.GameContent.PlayerSleepingHelper.StopSleeping().