terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AssetPathHelper.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
ReLogic.Content
4
{
5
// Token: 0x02000B40 RID: 2880
6
internal
static
class
AssetPathHelper
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{
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// Token: 0x060053E0 RID: 21472 RVA: 0x002850EC File Offset: 0x002832EC
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public
static
string
CleanPath
(
string
path)
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{
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string
text
;
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return
text
;
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}
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// Token: 0x060053E1 RID: 21473 RVA: 0x002850FC File Offset: 0x002832FC
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private
static
int
CollapseParentDirectory
(
string
path,
int
position,
int
removeLength
)
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{
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if
(!
true
)
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{
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}
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int
num = 1;
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int
num2
;
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return
Math
.
Max
(
num2
, num);
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
ReLogic.Content.AssetPathHelper.CleanPath
static string CleanPath(string path)
Definition
AssetPathHelper.cs:9
ReLogic.Content.AssetPathHelper.CollapseParentDirectory
static int CollapseParentDirectory(string path, int position, int removeLength)
Definition
AssetPathHelper.cs:16
ReLogic.Content.AssetPathHelper
Definition
AssetPathHelper.cs:7
System.Math.Max
static byte Max(byte val1, byte val2)
Definition
Math.cs:111
System.Math
Definition
Math.cs:11
ReLogic.Content
Definition
Asset.cs:7
System.ExceptionArgument.text
@ text
System
Definition
__ComObject.cs:4
source
ReLogic
Content
AssetPathHelper.cs
Generated by
1.10.0