terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateDarknessState()

static void Terraria.GameContent.DontStarveDarknessDamageDealer.UpdateDarknessState ( Player player)
inlinestaticprivate

Definition at line 86 of file DontStarveDarknessDamageDealer.cs.

87 {
88 if (!true)
89 {
90 }
91 bool flag = DontStarveDarknessDamageDealer.IsPlayerSafe(player);
92 string textValue = Language.GetTextValue("Game.DarknessSafe");
93 int num = 50;
94 int num2 = 200;
95 int num3 = 50;
96 Main.NewText(textValue, (byte)num, (byte)num2, (byte)num3);
98 }
class f__AnonymousType0<< Count > j__TPar
static string GetTextValue(string key)
Definition Language.cs:54

References Terraria.Localization.Language.GetTextValue(), Terraria.GameContent.DontStarveDarknessDamageDealer.IsPlayerSafe(), j__TPar, Terraria.Main.NewText(), and Terraria.GameContent.DontStarveDarknessDamageDealer.ResetTimer().

Referenced by Terraria.GameContent.DontStarveDarknessDamageDealer.Update().