terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

static void Terraria.GameContent.DontStarveDarknessDamageDealer.Update ( Player player)
inlinestatic

Definition at line 46 of file DontStarveDarknessDamageDealer.cs.

47 {
48 int num = 1;
49 bool deadOrGhost = player.DeadOrGhost;
50 if (num == 0)
51 {
52 }
53 bool shimmering;
54 if (num == 0)
55 {
56 shimmering = player.shimmering;
57 if (!shimmering)
58 {
59 if (!shimmering)
60 {
61 }
62 DontStarveDarknessDamageDealer.UpdateDarknessState(player);
63 int num2 = 120;
65 bool immune = player.immune;
66 if (!immune)
67 {
68 if (!immune)
69 {
70 }
71 if (!immune)
72 {
73 }
75 }
76 return;
77 }
78 }
79 if (!shimmering)
80 {
81 }
83 }
class f__AnonymousType0<< Count > j__TPar
static PlayerDeathReason ByOther(int type)

References Terraria.DataStructures.PlayerDeathReason.ByOther(), Terraria.Player.DeadOrGhost, Terraria.Player.immune, j__TPar, Terraria.GameContent.DontStarveDarknessDamageDealer.ResetTimer(), Terraria.Player.shimmering, and Terraria.GameContent.DontStarveDarknessDamageDealer.UpdateDarknessState().